
People who haven't gone fishing assume that sitting byē he side of a lake or river for hours (if not days) on end must be a fairly mundane and repetitive experience.
Anyone who sampled last year'sDynamite Fishingwill know that throwing in a few explosives can make the world of difference, turning one of the world's most tranquil sports into a mini war.

HandyGames's follow-up is barely distinguishable from its predecessor. This is a title where the fundamentals of play - chuckingdynamite overboard to blow up as many fish as possible - haven't changed, coming in an almost identical package, complete with its pros and its cons. The only difference here is that this time you're taking on someone else.
Set in the arena of an international dynamite fishing contest, you move from round to round, trying to reach a points target before your rival does by picking up fish carcasses in their shoals.
Viewed from the side on, you guide your boat left or right (via keys '4' and '6') on top of the water with a clear view of just what is lying underneath. The key to picking up the fish is to time the throwing of your dynamite, handled with the '5' key, so that it coincides with their passing.
Tapping '5' releases sticks of dynamite in a short, sharp burst, while holding it down results in a lengthier throw. The dynamite explodes a few seconds after each throw, or when it comes into contact with a fish. Either way, any fish in the blast radius will be taken out, rising to the surface to be picked up by your boat.
Picking up special fish (which are usually either rare or aware of your intentions and on the move) earns you extra points that can swing a match, each contest being decided over five rounds.

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